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L' Effet Pommier 2
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TMPL.txt
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Text File
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1994-04-25
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1KB
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40 lines
TMPL_130_path.txt
Loopback Index: 2-byte integer (decimal)
# of Points: list (2-byte one-based item count)
Point Y: 2-byte integer (decimal)
Point X: 2-byte integer (decimal)
Phase: 2-byte integer (decimal)
TMPL_129_sprl.txt
# of sprites: list (2-byte one-based item count)
1-bit Sprite pict: 2-byte integer (decimal)
8-bit Sprite pict: 2-byte integer (decimal)
Sprite width: 2-byte integer (decimal)
Sprite height: 2-byte integer (decimal)
Sprite # phases: 2-byte integer (decimal)
Sprite movement type: 2-byte integer (decimal)
Sprite initial Y: 2-byte integer (decimal)
Sprite initial X: 2-byte integer (decimal)
Sprite initial DY: 2-byte integer (decimal)
Sprite initial DX: 2-byte integer (decimal)
TMPL_128_levl.txt
# of Levels: list (2-byte one-based item count)
1-bit Background PictID: 2-byte integer (decimal)
8-bit Background PicID: 2-byte integer (decimal)
Piece Width: 2-byte integer (decimal)
Piece Height: 2-byte integer (decimal)
# of Tiles Wide: 2-byte integer (decimal)
# of Tiles High: 2-byte integer (decimal)
Top Tile Offset: 2-byte integer (decimal)
Left Tile Offset: 2-byte integer (decimal)
Time: 2-byte integer (decimal)
Moves: 2-byte integer (decimal)
Show Time: 2-byte integer (decimal)
BonusLevel: 2-byte integer (decimal)
Sprite List ID: 2-byte integer (decimal)
Score Rect: rectangle
Moves Rect: rectangle
Time Rect: rectangle